// // server.cpp // ~~~~~~~~~~ // // Copyright (c) 2003-2011 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include #include #include #include #include #include #include #include #include using boost::asio::ip::tcp; // Class to manage the memory to be used for handler-based custom allocation. // It contains a single block of memory which may be returned for allocation // requests. If the memory is in use when an allocation request is made, the // allocator delegates allocation to the global heap. class handler_allocator : private boost::noncopyable { public: handler_allocator() : in_use_(false) { } void* allocate(std::size_t size) { if (!in_use_ && size < storage_.size) { in_use_ = true; return storage_.address(); } else { return ::operator new(size); } } void deallocate(void* pointer) { if (pointer == storage_.address()) { in_use_ = false; } else { ::operator delete(pointer); } } private: // Storage space used for handler-based custom memory allocation. boost::aligned_storage<1024> storage_; // Whether the handler-based custom allocation storage has been used. bool in_use_; }; // Wrapper class template for handler objects to allow handler memory // allocation to be customised. Calls to operator() are forwarded to the // encapsulated handler. template class custom_alloc_handler { public: custom_alloc_handler(handler_allocator& a, Handler h) : allocator_(a), handler_(h) { } template void operator()(Arg1 arg1) { handler_(arg1); } template void operator()(Arg1 arg1, Arg2 arg2) { handler_(arg1, arg2); } friend void* asio_handler_allocate(std::size_t size, custom_alloc_handler* this_handler) { return this_handler->allocator_.allocate(size); } friend void asio_handler_deallocate(void* pointer, std::size_t /*size*/, custom_alloc_handler* this_handler) { this_handler->allocator_.deallocate(pointer); } private: handler_allocator& allocator_; Handler handler_; }; // Helper function to wrap a handler object to add custom allocation. template inline custom_alloc_handler make_custom_alloc_handler( handler_allocator& a, Handler h) { return custom_alloc_handler(a, h); } class session : public boost::enable_shared_from_this { public: session(boost::asio::io_service& io_service) : socket_(io_service) { } tcp::socket& socket() { return socket_; } void start() { socket_.async_read_some(boost::asio::buffer(data_), make_custom_alloc_handler(allocator_, boost::bind(&session::handle_read, shared_from_this(), boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred))); } void handle_read(const boost::system::error_code& error, size_t bytes_transferred) { if (!error) { boost::asio::async_write(socket_, boost::asio::buffer(data_, bytes_transferred), make_custom_alloc_handler(allocator_, boost::bind(&session::handle_write, shared_from_this(), boost::asio::placeholders::error))); } } void handle_write(const boost::system::error_code& error) { if (!error) { socket_.async_read_some(boost::asio::buffer(data_), make_custom_alloc_handler(allocator_, boost::bind(&session::handle_read, shared_from_this(), boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred))); } } private: // The socket used to communicate with the client. tcp::socket socket_; // Buffer used to store data received from the client. boost::array data_; // The allocator to use for handler-based custom memory allocation. handler_allocator allocator_; }; typedef boost::shared_ptr session_ptr; class server { public: server(boost::asio::io_service& io_service, short port) : io_service_(io_service), acceptor_(io_service, tcp::endpoint(tcp::v4(), port)) { session_ptr new_session(new session(io_service_)); acceptor_.async_accept(new_session->socket(), boost::bind(&server::handle_accept, this, new_session, boost::asio::placeholders::error)); } void handle_accept(session_ptr new_session, const boost::system::error_code& error) { if (!error) { new_session->start(); } new_session.reset(new session(io_service_)); acceptor_.async_accept(new_session->socket(), boost::bind(&server::handle_accept, this, new_session, boost::asio::placeholders::error)); } private: boost::asio::io_service& io_service_; tcp::acceptor acceptor_; }; int main(int argc, char* argv[]) { try { if (argc != 2) { std::cerr << "Usage: server \n"; return 1; } boost::asio::io_service io_service; using namespace std; // For atoi. server s(io_service, atoi(argv[1])); io_service.run(); } catch (std::exception& e) { std::cerr << "Exception: " << e.what() << "\n"; } return 0; }