// // third_party_lib.cpp // ~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2011 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include #include #include #include #include #include using boost::asio::ip::tcp; namespace third_party_lib { // Simulation of a third party library that wants to perform read and write // operations directly on a socket. It needs to be polled to determine whether // it requires a read or write operation, and notified when the socket is ready // for reading or writing. class session { public: session(tcp::socket& socket) : socket_(socket), state_(reading) { } // Returns true if the third party library wants to be notified when the // socket is ready for reading. bool want_read() const { return state_ == reading; } // Notify that third party library that it should perform its read operation. void do_read(boost::system::error_code& ec) { if (std::size_t len = socket_.read_some(boost::asio::buffer(data_), ec)) { write_buffer_ = boost::asio::buffer(data_, len); state_ = writing; } } // Returns true if the third party library wants to be notified when the // socket is ready for writing. bool want_write() const { return state_ == writing; } // Notify that third party library that it should perform its write operation. void do_write(boost::system::error_code& ec) { if (std::size_t len = socket_.write_some( boost::asio::buffer(write_buffer_), ec)) { write_buffer_ = write_buffer_ + len; state_ = boost::asio::buffer_size(write_buffer_) > 0 ? writing : reading; } } private: tcp::socket& socket_; enum { reading, writing } state_; boost::array data_; boost::asio::const_buffer write_buffer_; }; } // namespace third_party_lib // The glue between asio's sockets and the third party library. class connection : public boost::enable_shared_from_this { public: typedef boost::shared_ptr pointer; static pointer create(boost::asio::io_service& io_service) { return pointer(new connection(io_service)); } tcp::socket& socket() { return socket_; } void start() { // Put the socket into non-blocking mode. socket_.non_blocking(true); start_operations(); } private: connection(boost::asio::io_service& io_service) : socket_(io_service), session_impl_(socket_), read_in_progress_(false), write_in_progress_(false) { } void start_operations() { // Start a read operation if the third party library wants one. if (session_impl_.want_read() && !read_in_progress_) { read_in_progress_ = true; socket_.async_read_some( boost::asio::null_buffers(), boost::bind(&connection::handle_read, shared_from_this(), boost::asio::placeholders::error)); } // Start a write operation if the third party library wants one. if (session_impl_.want_write() && !write_in_progress_) { write_in_progress_ = true; socket_.async_write_some( boost::asio::null_buffers(), boost::bind(&connection::handle_write, shared_from_this(), boost::asio::placeholders::error)); } } void handle_read(boost::system::error_code ec) { read_in_progress_ = false; // Notify third party library that it can perform a read. if (!ec) session_impl_.do_read(ec); // The third party library successfully performed a read on the socket. // Start new read or write operations based on what it now wants. if (!ec || ec == boost::asio::error::would_block) start_operations(); // Otherwise, an error occurred. Closing the socket cancels any outstanding // asynchronous read or write operations. The connection object will be // destroyed automatically once those outstanding operations complete. else socket_.close(); } void handle_write(boost::system::error_code ec) { write_in_progress_ = false; // Notify third party library that it can perform a write. if (!ec) session_impl_.do_write(ec); // The third party library successfully performed a write on the socket. // Start new read or write operations based on what it now wants. if (!ec || ec == boost::asio::error::would_block) start_operations(); // Otherwise, an error occurred. Closing the socket cancels any outstanding // asynchronous read or write operations. The connection object will be // destroyed automatically once those outstanding operations complete. else socket_.close(); } private: tcp::socket socket_; third_party_lib::session session_impl_; bool read_in_progress_; bool write_in_progress_; }; class server { public: server(boost::asio::io_service& io_service, unsigned short port) : acceptor_(io_service, tcp::endpoint(tcp::v4(), port)) { start_accept(); } private: void start_accept() { connection::pointer new_connection = connection::create(acceptor_.get_io_service()); acceptor_.async_accept(new_connection->socket(), boost::bind(&server::handle_accept, this, new_connection, boost::asio::placeholders::error)); } void handle_accept(connection::pointer new_connection, const boost::system::error_code& error) { if (!error) { new_connection->start(); } start_accept(); } tcp::acceptor acceptor_; }; int main(int argc, char* argv[]) { try { if (argc != 2) { std::cerr << "Usage: third_party_lib \n"; return 1; } boost::asio::io_service io_service; using namespace std; // For atoi. server s(io_service, atoi(argv[1])); io_service.run(); } catch (std::exception& e) { std::cerr << "Exception: " << e.what() << "\n"; } return 0; }