/* errCatch - help catch errors so that errAborts aren't * fatal, and warn's don't necessarily get printed immediately. * Note that error conditions caught this way will tend to * leak resources unless there are additional wrappers. * * Typical usage is * errCatch = errCatchNew(); * if (errCatchStart(errCatch)) * doFlakyStuff(); * errCatchEnd(errCatch); * if (errCatch->gotError) * warn("Flaky stuff failed: %s", errCatch->message->string); * errCatchFree(&errCatch); * cleanupFlakyStuff(); */ #ifndef ERRCATCH_H #define ERRCATCH_H #ifndef DYSTRING_H #include "dystring.h" #endif struct errCatch /* Something to help catch errors. */ { struct errCatch *next; /* Next in stack. */ jmp_buf jmpBuf; /* Where to jump back to for recovery. */ struct dyString *message; /* Error message if any */ boolean gotError; /* Some sort of error was caught. */ }; struct errCatch *errCatchNew(); /* Return new error catching structure. */ void errCatchFree(struct errCatch **pErrCatch); /* Free up resources associated with errCatch */ #define errCatchStart(e) (errCatchPushHandlers(e) && setjmp(e->jmpBuf) == 0) /* Little wrapper around setjmp. This returns TRUE * on the main execution thread, FALSE after abort. */ boolean errCatchPushHandlers(struct errCatch *errCatch); /* Push error handlers. Not usually called directly. * but rather through errCatchStart() macro. Always * returns TRUE. */ void errCatchEnd(struct errCatch *errCatch); /* Restore error handlers and pop self off of catching stack. */ boolean errCatchFinish(struct errCatch **pErrCatch); /* Finish up error catching. Report error if there is a * problem and return FALSE. If no problem return TRUE. * This handles errCatchEnd and errCatchFree. */ #endif /* ERRCATCH_H */