/* Fixed colors - always in color map. */ #include "common.h" #include "memgfx.h" struct rgbColor mgFixedColors[9] = { /* These correspond to MG_WHITE, MG_BLACK, etc. */ { 255, 255, 255}, { 0, 0, 0}, { 255, 0, 0}, { 0, 255, 0}, { 0, 0, 255}, { 0, 255, 255}, { 255, 0, 255}, { 255, 255, 0}, { 140, 140, 140}, };