% File src/library/base/man/zMachine.Rd % Part of the R package, http://www.R-project.org % Copyright 1995-2012 R Core Team % Distributed under GPL 2 or later \name{.Machine} \alias{.Machine} \concept{long double} \title{Numerical Characteristics of the Machine} \usage{ .Machine } \description{ \code{.Machine} is a variable holding information on the numerical characteristics of the machine \R is running on, such as the largest double or integer and the machine's precision. } \value{ A list with components \item{double.eps}{the smallest positive floating-point number \code{x} such that \code{1 + x != 1}. It equals \code{double.base ^ ulp.digits} if either \code{double.base} is 2 or \code{double.rounding} is 0; otherwise, it is \code{(double.base ^ double.ulp.digits) / 2}. Normally \code{2.220446e-16}.} \item{double.neg.eps}{a small positive floating-point number \code{x} such that \code{1 - x != 1}. It equals \code{double.base ^ double.neg.ulp.digits} if \code{double.base} is 2 or \code{double.rounding} is 0; otherwise, it is \code{(double.base ^ double.neg.ulp.digits) / 2}. Normally \code{1.110223e-16}. As \code{double.neg.ulp.digits} is bounded below by \code{-(double.digits + 3)}, \code{double.neg.eps} may not be the smallest number that can alter 1 by subtraction.} \item{double.xmin}{the smallest non-zero normalized floating-point number, a power of the radix, i.e., \code{double.base ^ double.min.exp}. Normally \code{2.225074e-308}.} \item{double.xmax}{the largest normalized floating-point number. Typically, it is equal to \code{(1 - double.neg.eps) * double.base ^ double.max.exp}, but on some machines it is only the second or third largest such number, being too small by 1 or 2 units in the last digit of the significand. Normally \code{1.797693e+308}. Note that larger unnormalized numbers can occur.} \item{double.base}{the radix for the floating-point representation: normally \code{2}.} \item{double.digits}{the number of base digits in the floating-point significand: normally \code{53}.} \item{double.rounding}{the rounding action, one of\cr 0 if floating-point addition chops; \cr 1 if floating-point addition rounds, but not in the IEEE style; \cr 2 if floating-point addition rounds in the IEEE style; \cr 3 if floating-point addition chops, and there is partial underflow; \cr 4 if floating-point addition rounds, but not in the IEEE style, and there is partial underflow; \cr 5 if floating-point addition rounds in the IEEE style, and there is partial underflow.\cr Normally \code{5}.} \item{double.guard}{the number of guard digits for multiplication with truncating arithmetic. It is 1 if floating-point arithmetic truncates and more than \code{double digits} base-\code{double.base} digits participate in the post-normalization shift of the floating-point significand in multiplication, and 0 otherwise.\cr Normally \code{0}.} \item{double.ulp.digits}{the largest negative integer \code{i} such that \code{1 + double.base ^ i != 1}, except that it is bounded below by \code{-(double.digits + 3)}. Normally \code{-52}.} \item{double.neg.ulp.digits}{the largest negative integer \code{i} such that \code{1 - double.base ^ i != 1}, except that it is bounded below by \code{-(double.digits + 3)}. Normally \code{-53}.} \item{double.exponent}{ the number of bits (decimal places if \code{double.base} is 10) reserved for the representation of the exponent (including the bias or sign) of a floating-point number. Normally \code{11}.} \item{double.min.exp}{ the largest in magnitude negative integer \code{i} such that \code{double.base ^ i} is positive and normalized. Normally \code{-1022}.} \item{double.max.exp}{ the smallest positive power of \code{double.base} that overflows. Normally \code{1024}.} \item{integer.max}{the largest integer which can be represented. Always \code{2147483647}.} \item{sizeof.long}{the number of bytes in a C \code{long} type: \code{4} or \code{8} (most 64-bit systems, but not Windows).} \item{sizeof.longlong}{the number of bytes in a C \code{long long} type. Will be zero if there is no such type, otherwise usually \code{8}.} \item{sizeof.longdouble}{the number of bytes in a C \code{long double} type. Will be zero if there is no such type (or its use was disabled when \R was built), otherwise possibly \code{12} (most 32-bit builds) or \code{16} (most 64-bit builds).} \item{sizeof.pointer}{the number of bytes in a C \code{SEXP} type. Will be \code{4} on 32-bit builds and \code{8} on 64-bit builds of \R.} } \details{ The algorithm is based on Cody's (1988) subroutine MACHAR. As all current implementations of \R use 32-bit integers and use IEC 60559 floating-point (double precision) arithmetic, all but the last two values are the same for almost all \R builds. Note that on most platforms smaller positive values than \code{.Machine$double.xmin} can occur. On a typical \R platform the smallest positive double is about \code{5e-324}. } \note{ \code{sizeof.longdouble} only tells you the amount of storage allocated for a long double (which are normally used internally by \R for accumulators in e.g. \code{\link{sum}}, and can be read by \code{\link{readBin}}). Often what is stored is the 80-bit extended double type of IEC 60559, padded to the double alignment used on the platform --- this seems to be the case for the common \R platforms using ix86 and x86_64 chips. } \source{ Uses a C translation of Fortran code in the reference, modified by the R Core Team to defeat over-optimization in recent compilers. } \references{ Cody, W. J. (1988) MACHAR: A subroutine to dynamically determine machine parameters. \emph{Transactions on Mathematical Software}, \bold{14}, 4, 303--311. } \seealso{ \code{\link{.Platform}} for details of the platform. } \examples{ .Machine ## or for a neat printout noquote(unlist(format(.Machine))) } \keyword{sysdata} \keyword{programming} \keyword{math}