% File src/library/stats/man/approxfun.Rd % Part of the R package, http://www.R-project.org % Copyright 1995-2012 R Core Team % Distributed under GPL 2 or later \name{approxfun} \alias{approx} \alias{approxfun} \title{Interpolation Functions} \description{ Return a list of points which linearly interpolate given data points, or a function performing the linear (or constant) interpolation. } \usage{ approx (x, y = NULL, xout, method = "linear", n = 50, yleft, yright, rule = 1, f = 0, ties = mean) approxfun(x, y = NULL, method = "linear", yleft, yright, rule = 1, f = 0, ties = mean) } \arguments{ \item{x, y}{numeric vectors giving the coordinates of the points to be interpolated. Alternatively a single plotting structure can be specified: see \code{\link{xy.coords}}.} \item{xout}{an optional set of numeric values specifying where interpolation is to take place.} \item{method}{specifies the interpolation method to be used. Choices are \code{"linear"} or \code{"constant"}.} \item{n}{If \code{xout} is not specified, interpolation takes place at \code{n} equally spaced points spanning the interval [\code{min(x)}, \code{max(x)}].} \item{yleft}{the value to be returned when input \code{x} values are less than \code{min(x)}. The default is defined by the value of \code{rule} given below.} \item{yright}{the value to be returned when input \code{x} values are greater than \code{max(x)}. The default is defined by the value of \code{rule} given below.} \item{rule}{an integer (of length 1 or 2) describing how interpolation is to take place outside the interval [\code{min(x)}, \code{max(x)}]. If \code{rule} is \code{1} then \code{NA}s are returned for such points and if it is \code{2}, the value at the closest data extreme is used. Use, e.g., \code{rule = 2:1}, if the left and right side extrapolation should differ.} \item{f}{for \code{method = "constant"} a number between 0 and 1 inclusive, indicating a compromise between left- and right-continuous step functions. If \code{y0} and \code{y1} are the values to the left and right of the point then the value is \code{y0} if \code{f == 0}, \code{y1} if \code{f == 1}, and \code{ y0*(1-f)+y1*f} for intermediate values. In this way the result is right-continuous for \code{f == 0} and left-continuous for \code{f == 1}, even for non-finite \code{y} values.} \item{ties}{Handling of tied \code{x} values. Either a function with a single vector argument returning a single number result or the string \code{"ordered"}.} } \details{ The inputs can contain missing values which are deleted, so at least two complete \code{(x, y)} pairs are required (for \code{method = "linear"}, one otherwise). If there are duplicated (tied) \code{x} values and \code{ties} is a function it is applied to the \code{y} values for each distinct \code{x} value. Useful functions in this context include \code{\link{mean}}, \code{\link{min}}, and \code{\link{max}}. If \code{ties = "ordered"} the \code{x} values are assumed to be already ordered. The first \code{y} value will be used for interpolation to the left and the last one for interpolation to the right. } \value{ \code{approx} returns a list with components \code{x} and \code{y}, containing \code{n} coordinates which interpolate the given data points according to the \code{method} (and \code{rule}) desired. The function \code{approxfun} returns a function performing (linear or constant) interpolation of the given data points. For a given set of \code{x} values, this function will return the corresponding interpolated values. It uses data stored in its environment when it was created, the details of which are subject to change. } \section{Warning}{ The value returned by \code{approxfun} contains references to the code in the current version of \R: it is not intended to be saved and loaded into a different \R session. This is safer for \R >= 3.0.0. } \seealso{ \code{\link{spline}} and \code{\link{splinefun}} for spline interpolation. } \references{ Becker, R. A., Chambers, J. M. and Wilks, A. R. (1988) \emph{The New S Language}. Wadsworth & Brooks/Cole. } \examples{ require(graphics) x <- 1:10 y <- rnorm(10) par(mfrow = c(2,1)) plot(x, y, main = "approx(.) and approxfun(.)") points(approx(x, y), col = 2, pch = "*") points(approx(x, y, method = "constant"), col = 4, pch = "*") f <- approxfun(x, y) curve(f(x), 0, 11, col = "green2") points(x, y) is.function(fc <- approxfun(x, y, method = "const")) # TRUE curve(fc(x), 0, 10, col = "darkblue", add = TRUE) ## different extrapolation on left and right side : plot(approxfun(x, y, rule = 2:1), 0, 11, col = "tomato", add = TRUE, lty = 3, lwd = 2) ## Show treatment of 'ties' : x <- c(2,2:4,4,4,5,5,7,7,7) y <- c(1:6, 5:4, 3:1) approx(x, y, xout = x)$y # warning (ay <- approx(x, y, xout = x, ties = "ordered")$y) stopifnot(ay == c(2,2,3,6,6,6,4,4,1,1,1)) approx(x, y, xout = x, ties = min)$y approx(x, y, xout = x, ties = max)$y %%-- MM has nice utility plotting -- do in demo ? } \keyword{arith} \keyword{dplot}