\name{buildVignette} \alias{buildVignette} \title{Build one vignette} \description{ Run \code{\link{Sweave}} (or other custom weave function) \code{\link{texi2dvi}}, and/or \code{\link{Stangle}} (or other custom tangle function) on one vignette. This is the workhorse of \command{R CMD Sweave}. } \usage{ buildVignette(file, dir = ".", weave = TRUE, latex = TRUE, tangle = TRUE, quiet = TRUE, clean = TRUE, keep = character(), engine = NULL, buildPkg = NULL, ...) } \arguments{ \item{file}{character; the vignette source file} \item{dir}{character; the working directory in which the intermediate and output files will be produced} \item{weave}{logical; should weave be run?} \item{latex}{logical; \link{texi2pdf} be run if weaving produces a \file{.tex} file?} \item{tangle}{logical; should tangle be run?} \item{quiet}{logical; run in quiet mode?} \item{clean}{logical; whether to remove some newly created, often intermediate, files. See details below.} \item{keep}{a list of file names to keep in any case when cleaning. Note that \dQuote{target} files are kept anyway.} \item{engine}{\code{NULL} or character; name of vignette engine to use. Overrides any \code{\\VignetteEngine\{\}} markup in the vignette.} \item{buildPkg}{\code{NULL} or character; an optional package in which to find the vignette engine} \item{...}{Additional arguments passed to weave and tangle.} } \details{ This function determines the vignette engine for the vignette (default \code{utils::Sweave}), then weaves and/or tangles the vignette using that engine. Finally, if \code{clean} is \code{TRUE}, newly created intermediate files (non \dQuote{targets}, where these depend on the engine, etc, and not any in \code{keep}) will be deleted. If \code{clean} is \code{NA}, and \code{weave} is true, newly created intermediate output files (e.g., \file{.tex}) will not be deleted even if a \file{.pdf} file has been produced from them. If \code{buildPkg} is specified, it will be loaded before the vignette is processed, and will be used as the default package in the search for a vignette engine, but an explicitly specified package in the vignette source (e.g. using \code{\\VignetteEngine\{utils::Sweave\}} to specify the \code{Sweave} engine in the \pkg{utils} package) will override it. In contrast, if the \code{engine} argument is given, it will override the vignette source. } \value{ A character vector naming the files that have been produced. } \author{ Henrik Bengtsson and Duncan Murdoch } \seealso{ \code{\link{buildVignettes}} for building all vignettes in a package. } \keyword{documentation}