/* * R : A Computer Language for Statistical Data Analysis * Copyright (C) 1998-2001 The R Core Team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, a copy is available at * http://www.r-project.org/Licenses/ */ /* chars are only handled as a whole */ /* Simple sockets interface derived from the sockets UICI implementation in Appendix B of Practical UNIX Programming, K. A. Robbins and S. Robbins, Prentice Hall, 1996. */ #ifdef HAVE_CONFIG_H #include #endif #include #include #include #include #ifdef HAVE_ERRNO_H #include #endif #if defined(Win32) # include # include #else # ifdef HAVE_UNISTD_H # include # endif # ifdef HAVE_BSD_NETWORKING # include # include # include # endif #endif #include #include "sock.h" #if defined(__hpux) extern int h_errno; /* HP-UX 9.05 forgets to declare this in netdb.h */ #endif #define MAXBACKLOG 5 #ifndef HAVE_SOCKETS static char socket_msg[] = "sockets are not available on this system"; #endif static int Sock_error(Sock_error_t perr, int e, int he) { if (perr != NULL) { perr->error = e; perr->h_error = he; } return -1; } /* is this classic MacOS X? */ #ifdef MACINTOSH extern void __sinit(void); extern int __initialize (void *ignoredParameter); int __initialize(void *ignoredParameter) { __sinit(); return(0); } #endif /* */ /* Initialize the socket services */ int Sock_init() { #if defined(Win32) WSADATA wsaData; WORD wVers = MAKEWORD(1, 1); if (WSAStartup(wVers, &wsaData) != 0) return 1; #elif defined(MACINTOSH) GUSISetup(GUSIwithInternetSockets); #elif defined(SIGPIPE) struct sigaction act; if (sigaction(SIGPIPE, (struct sigaction *)NULL, &act) < 0) return 1; if (act.sa_handler == SIG_DFL) { act.sa_handler = SIG_IGN; if (sigaction(SIGPIPE, &act, (struct sigaction *)NULL) < 0) return 1; } #endif return 0; } /* open a socket for listening */ int Sock_open(Sock_port_t port, Sock_error_t perr) { #ifdef HAVE_SOCKETS int sock; struct sockaddr_in server; if ((sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) return Sock_error(perr, errno, 0); server.sin_family = AF_INET; server.sin_addr.s_addr = INADDR_ANY; server.sin_port = htons((short)port); #ifndef Win32 /* According to Stephens (1998) "Unix Network Programming, Vol 1", pp. 194 on UNIX we need to set the SO_REUSEADDR socket option if we want to be able to have a server create several connections that are open simultaneously. If this option is not set, the call to `bind' will fail when attempting to open another server socket on a given port if a connection made to that port is still alive. This is not an issue if each socket connection is handled and terminated before the next server socket is created. Stephens recommends setting SO_REUSEADDR on all servers. Even with this option set it remains impossible to establish two simultaneous servers on the same IPADDR/port combination. Tcl 8.3 uses the bit of code used here in tclUnixChan.c, so it should work on most UNIX platforms. Unfortunately things are different on Windows. According to Quinn and Shute (1996) "Windows Sockets Network Programming", pp. 305, Windows sockets are quite happy to allow two servers to use the same IPADDR/port, with unpredictable results, if SO_REUSEADDR is set. So setting this option on Windows is not a good idea. It is unclear whether it is possible on WIndows to establish a new server socket while a connection from a previous server socket is still active. This would be less of an issue, but would not entirely disappear as an issue. if the R interface separated the `socket'/`bind'/`listen' part of setting up a server socket, which is only needed once per server instance, from the `accept' part, which is needed for each connection. LT */ { int val = 1; setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (char *) &val, sizeof(val)); } #endif if ((bind(sock, (struct sockaddr *)&server, sizeof(server)) < 0) || (listen(sock, MAXBACKLOG) < 0)) return Sock_error(perr, errno, 0); return sock; #else error(socket_msg); return(-1); #endif } /* listen on a socket, return name of connecting host in cname */ int Sock_listen(int fd, char *cname, int buflen, Sock_error_t perr) { #ifdef HAVE_SOCKETS struct sockaddr_in net_client; R_SOCKLEN_T len = sizeof(struct sockaddr); int retval; struct hostent *hostptr; do retval = accept(fd, (struct sockaddr *)(&net_client), &len); while (retval == -1 && errno == EINTR); if (retval == -1) return Sock_error(perr, errno, 0); if (cname != NULL && buflen > 0) { size_t nlen; const char *name; struct in_addr *iaddr = &(net_client.sin_addr); hostptr = gethostbyaddr((char *)iaddr, sizeof(struct in_addr), AF_INET); name = (hostptr == NULL) ? "unknown" : hostptr->h_name; nlen = strlen(name); if (buflen < nlen + 1) nlen = buflen - 1; strncpy(cname, name, nlen); cname[nlen] = 0; } return retval; #else error(socket_msg); return(-1); #endif } /* open and connect to a socket */ int Sock_connect(Sock_port_t port, char *sname, Sock_error_t perr) { #ifdef HAVE_SOCKETS struct sockaddr_in server; struct hostent *hp; int sock; int retval; if (! (hp = gethostbyname(sname)) || (sock = socket(AF_INET, SOCK_STREAM, 0)) < 0) return Sock_error(perr, errno, h_errno); memcpy((char *)&server.sin_addr, hp->h_addr_list[0], hp->h_length); server.sin_port = htons((short)port); server.sin_family = AF_INET; do retval = connect(sock, (struct sockaddr *) &server, sizeof(server)); while (retval == -1 && errno == EINTR); if (retval == -1) { Sock_error(perr, errno, 0); #ifdef Win32 closesocket(sock); #else close(sock); #endif return -1; } return sock; #else error(socket_msg); return(-1); #endif } /* close a socket */ int Sock_close(int fd, Sock_error_t perr) { #ifdef Win32 if (closesocket(fd) != 0) return Sock_error(perr, WSAENOTSOCK, 0); #else if (close(fd) < 0) return Sock_error(perr, errno, 0); #endif else return 0; } /* read from a socket */ ssize_t Sock_read(int fd, void *buf, size_t size, Sock_error_t perr) { #ifdef HAVE_SOCKETS ssize_t retval; do retval = recv(fd, buf, size, 0); while (retval == -1 && errno == EINTR); if (retval == -1) return Sock_error(perr, errno, 0); else return retval; #else error(socket_msg); return(-1); #endif } /* write to a socket */ ssize_t Sock_write(int fd, const void *buf, size_t size, Sock_error_t perr) { #ifdef HAVE_SOCKETS ssize_t retval; do retval = send(fd, buf, size, 0); while (retval == -1 && errno == EINTR); if (retval == -1) return Sock_error(perr, errno, 0); else return retval; #else error(socket_msg); return(-1); #endif }