# $Id: RandomFactory.pm 16123 2009-09-17 12:57:27Z cjfields $ # # BioPerl module for Bio::Tree::RandomFactory # # Please direct questions and support issues to # # Cared for by Jason Stajich # # Copyright Jason Stajich # # You may distribute this module under the same terms as perl itself # POD documentation - main docs before the code =head1 NAME Bio::Tree::RandomFactory - TreeFactory for generating Random Trees =head1 SYNOPSIS use Bio::Tree::RandomFactory my @taxonnames; my $factory = Bio::Tree::RandomFactory->new( -taxa => \@taxonnames, -maxcount => 10); # or for anonymous samples my $factory = Bio::Tree::RandomFactory->new( -num_taxa => 6, -maxcount => 50); my $tree = $factory->next_tree; =head1 DESCRIPTION Builds a random tree every time next_tree is called or up to -maxcount times. This module was originally written for Coalescent simulations see L. I've left the next_tree method intact although it is not generating random trees in the phylogenetic sense. I would be happy for someone to provide alternative implementations which can be used here. As written it will generate random topologies but the branch lengths are built from assumptions in the coalescent and are not appropriate for phylogenetic analyses. This algorithm is based on the make_tree algorithm from Richard Hudson 1990. Hudson, R. R. 1990. Gene genealogies and the coalescent process. Pp. 1-44 in D. Futuyma and J. Antonovics, eds. Oxford surveys in evolutionary biology. Vol. 7. Oxford University Press, New York Sanderson, M ... =head1 FEEDBACK =head2 Mailing Lists User feedback is an integral part of the evolution of this and other Bioperl modules. Send your comments and suggestions preferably to the Bioperl mailing list. Your participation is much appreciated. bioperl-l@bioperl.org - General discussion http://bioperl.org/wiki/Mailing_lists - About the mailing lists =head2 Support Please direct usage questions or support issues to the mailing list: I rather than to the module maintainer directly. Many experienced and reponsive experts will be able look at the problem and quickly address it. Please include a thorough description of the problem with code and data examples if at all possible. =head2 Reporting Bugs Report bugs to the Bioperl bug tracking system to help us keep track of the bugs and their resolution. Bug reports can be submitted via the web: http://bugzilla.open-bio.org/ =head1 AUTHOR - Jason Stajich Email jason-AT-bioperl.org =head1 CONTRIBUTORS Matthew Hahn, Ematthew.hahn@duke.eduE Mike Sanderson =head1 APPENDIX The rest of the documentation details each of the object methods. Internal methods are usually preceded with a _ =cut # Let the code begin... package Bio::Tree::RandomFactory; use vars qw($PRECISION_DIGITS $DefaultNodeType %Defaults); use strict; $PRECISION_DIGITS = 3; # Precision for the branchlength $DefaultNodeType = 'Bio::Tree::Node'; %Defaults = ('YuleRate' => 1.0, # as set by Sanderson in Rates 'Speciation' => 1.0, # 'DefaultTreeMethod' => 'yule', ); use Bio::Tools::RandomDistFunctions; use Bio::Tree::Tree; use base qw(Bio::Root::Root Bio::Factory::TreeFactoryI); =head2 new Title : new Usage : my $factory = Bio::Tree::RandomFactory->new(-samples => \@samples, -maxcount=> $N); Function: Initializes a Bio::Tree::RandomFactory object Returns : Bio::Tree::RandomFactory Args : -nodetype => Type of Nodes to create [default Bio::Tree::Node] -maxcount => [optional] Maximum num trees to create -randtype => Type of random trees so far support - yule/backward_yule/BY [default] - forward_yule/FY - birthdeath_forward/BDF - birthdeath_backwards/BDB ONE of the following must be specified -taxa => $arrayref of taxa names -num_taxa => integer indicating number of taxa in the tree =cut sub new{ my ($class,@args) = @_; my $self = $class->SUPER::new(@args); $self->{'_treecounter'} = 0; $self->{'_maxcount'} = 0; my ($nodetype,$randtype, $maxcount, $samps,$samplesize, $taxa, $num_taxa) = $self->_rearrange([qw(NODETYPE RANDTYPE MAXCOUNT SAMPLES SAMPLE_SIZE TAXA NUM_TAXA)], @args); my @taxa; $nodetype ||= $DefaultNodeType; $self->nodetype($nodetype); $taxa = $samps if defined $samps && ! defined $taxa; $num_taxa = $samplesize if $samplesize && ! $num_taxa; if( ! defined $taxa ) { if( ! defined $num_taxa || $num_taxa <= 0 ) { $self->throw("Must specify a valid num_taxa if parameter -TAXA is not specified"); } foreach ( 1..$num_taxa ) { push @taxa, "Taxon$_"; } } else { if( ref($taxa) !~ /ARRAY/i ) { $self->throw("Must specify a valid ARRAY reference to the parameter -TAXA, did you forget a leading '\\'? for $taxa"); } @taxa = @$taxa; } $self->taxa(\@taxa); defined $maxcount && $self->maxcount($maxcount); $self->{'_count'} = 0; return $self; } =head2 next_tree Title : next_tree Usage : my $tree = $factory->next_tree Function: Returns a random tree based on the initialized number of nodes NOTE: if maxcount is not specified on initialization or set to a valid integer, subsequent calls to next_tree will continue to return random trees and never return undef Returns : Bio::Tree::TreeI object Args : none =cut sub next_tree{ my ($self,%options) = @_; return if $self->maxcount && $self->{'_count'}++ >= $self->maxcount; my $rand_type = $options{'randtype'} || $self->random_tree_method; my $nodetype = $self->nodetype; my $treearray; if( $rand_type =~ /(birthdeath_forward|birth|BDF)/i ) { } elsif ( $rand_type =~ /(birthdeath_backward|BDB)/i ) { $treearray = $self->rand_birthdeath_backwards_tree; } elsif( $rand_type =~ /(BY|backwards_yule)/i || $rand_type =~ /^yule/i ) { my $speciation = $options{'speciation'}; # can be undef $treearray = $self->rand_yule_c_tree($speciation); } else { $self->warn("unrecognized random type $rand_type"); } my @nodes = (); foreach my $n ( @$treearray ) { for my $k ( qw(desc1 desc2) ) { next unless defined $n->{$k}; push @{$n->{'descendents'}}, $nodes[$n->{$k}]; } push @nodes, $nodetype->new(-id => $n->{'nodenum'}, -branch_length => $n->{'time'}, -descendents => $n->{'descendents'}, ); } my $T = Bio::Tree::Tree->new(-root => pop @nodes ); return $T; } =head2 maxcount Title : maxcount Usage : $obj->maxcount($newval) Function: Returns : Maxcount value Args : newvalue (optional) =cut sub maxcount{ my ($self,$value) = @_; if( defined $value) { if( $value =~ /^(\d+)/ ) { $self->{'_maxcount'} = $1; } else { $self->warn("Must specify a valid Positive integer to maxcount"); $self->{'_maxcount'} = 0; } } return $self->{'_maxcount'}; } =head2 reset_tree_count Title : reset_tree_count Usage : $factory->reset_tree_count; Function: Reset the tree counter Returns : none Args : none =cut sub reset_count{ shift->{'_count'} = 0; } =head2 taxa Title : taxa Usage : $obj->taxa($newval) Function: Set the leaf node names Returns : value of taxa Args : Arrayref of Taxon names =cut sub taxa { my ($self,$value) = @_; if( defined $value) { if( ref($value) !~ /ARRAY/i ) { $self->warn("Must specify a valid array ref to the method 'taxa'"); $value = []; } $self->{'_taxa'} = $value; $self->{'_num_taxa'} = scalar @$value; } return $self->{'_taxa'}; } =head2 num_taxa Title : num_taxa Usage : $obj->num_taxa($newval) Function: Get the number of Taxa Returns : value of num_taxa Args : none =cut sub num_taxa { my ($self) = @_; return $self->{'_num_taxa'}; } # alias old methods *num_samples = \&num_taxa; *samples = \&taxa; =head2 random Title : random Usage : my $rfloat = $node->random($size) Function: Generates a random number between 0 and $size This is abstracted so that someone can override and provide their own special RNG. This is expected to be a uniform RNG. Returns : Floating point random Args : $maximum size for random number (defaults to 1) =cut sub random{ my ($self,$max) = @_; return rand($max); } =head2 random_tree_method Title : random_tree_method Usage : $obj->random_tree_method($newval) Function: Example : Returns : value of random_tree_method (a scalar) Args : on set, new value (a scalar or undef, optional) =cut sub random_tree_method{ my $self = shift; return $self->{'random_tree_method'} = shift if @_; return $self->{'random_tree_method'} || $Defaults{'DefaultTreeMethod'}; } =head2 nodetype Title : nodetype Usage : $obj->nodetype($newval) Function: Example : Returns : value of nodetype (a scalar) Args : on set, new value (a scalar or undef, optional) =cut sub nodetype{ my ($self,$value) = @_; if( defined $value) { eval "require $value"; if( $@ ) { $self->throw("$@: Unrecognized Node type for ".ref($self). "'$value'");} my $a = bless {},$value; unless( $a->isa('Bio::Tree::NodeI') ) { $self->throw("Must provide a valid Bio::Tree::NodeI or child class to SeqFactory Not $value"); } $self->{'nodetype'} = $value; } return $self->{'nodetype'}; } # The assignment of times are based on Mike Sanderson's r8s code # The topology assignment code is based on Richard Hudson's # make_trees sub rand_yule_c_tree { my ($self,$speciation) = @_; $speciation ||= $Defaults{'Speciation'}; my $n_taxa = $self->num_taxa; my $taxa = $self->taxa || []; my $nodetype = $self->nodetype; my $randfuncs = Bio::Tools::RandomDistFunctions->new(); my $rate = $Defaults{'YuleRate'}; my (@tree,@list,@times,$i,$in); my $max = 2 * $n_taxa - 1; for($in=0;$in < $max; $in++ ) { push @tree, { 'nodenum' => "Node$in" }; } # setup leaf nodes for($in=0;$in < $n_taxa;$in++) { $tree[$in]->{'time'} = 0; $tree[$in]->{'desc1'} = undef; $tree[$in]->{'desc2'} = undef; if( my $r = $taxa->[$in] ) { $tree[$in]->{'nodenum'} = $r; } push @list, $in; } for( $i = 0; $i < $n_taxa - 1; $i++ ) { # draw random interval times push @times, $randfuncs->rand_birth_distribution($speciation); } # sort smallest to largest @times = sort {$a <=> $b} @times; # topology generation for ($in = $n_taxa; $in > 1; $in-- ) { my $time = shift @times; my $pick = int $self->random($in); my $nodeindex = $list[$pick]; $tree[$list[$pick]]->{'time'} = $time; my $swap = 2 * $n_taxa - $in; $tree[$swap]->{'desc1'} = $nodeindex; $list[$pick] = $list[$in-1]; $pick = int rand($in - 1); $nodeindex = $list[$pick]; $tree[$list[$pick]]->{'time'} = $time; $tree[$swap]->{'desc2'} = $nodeindex; $list[$pick] = $swap; } $tree[-1]->{'time'} = shift @times; return \@tree; } sub rand_birthdeath_backwards_tree { my ($self) = @_; my $n_taxa = $self->num_taxa; my $taxa = $self->taxa || []; my $randfuncs = Bio::Tools::RandomDistFunctions->new(); my $rate = $Defaults{'YuleRate'}; my (@tree,@list,@times,$i,$in); my $max = 2 * $n_taxa - 1; for($in=0;$in < $max; $in++ ) { push @tree, { 'nodenum' => "Node$in" }; } # setup leaf nodes for($in=0;$in < $n_taxa;$in++) { $tree[$in]->{'time'} = 0; $tree[$in]->{'desc1'} = undef; $tree[$in]->{'desc2'} = undef; if( my $r = $taxa->[$in] ) { # deal with pre-labeled nodes $tree[$in]->{'nodenum'} = $r; } push @list, $in; } my ($time) = (0); # topology generation for ($in = $n_taxa; $in > 1; $in-- ) { my $pick = int $self->random($in); my $nodeindex = $list[$pick]; my $swap = 2 * $n_taxa - $in; $time += $randfuncs->rand_geometric_distribution($n_taxa * $rate);; $tree[$list[$pick]]->{'time'} = $time; $tree[$swap]->{'desc1'} = $nodeindex; $list[$pick] = $list[$in-1]; $pick = int rand($in - 1); $nodeindex = $list[$pick]; $tree[$list[$pick]]->{'time'} = $time; $tree[$swap]->{'desc2'} = $nodeindex; $list[$pick] = $swap; } my $root = $tree[-1]; $time += $randfuncs->rand_geometric_distribution($n_taxa * $rate);; $root->{'time'} = $time; # Normalize times by the root node... for my $node ( @tree ) { $node->{'time'} /= $root->{'time'}; } return \@tree; } # The assignment of times are based on Mike Sanderson's r8s code # The topology assignment code is based on Richard Hudson's # make_trees sub rand_birth_death_tree { # Still need to finish # my ($self,$spec_rate,$extinct_rate,$char_rate) = @_; # my $n_taxa = $self->num_taxa; # my $dt = 0.1 / $n_taxa; # my @tree; # my $max = 3 * $n_taxa - 1; # # setup leaf nodes # for($in=0;$in < $size;$in++) { # push @tree, { 'nodenum' => $taxa->[$in] || "Node$in", # 'time' => 0, # 'desc1' => undef, # 'desc2' => undef, # }; # } # my $time = $dt; # my $idx = 0; # while( $n_taxa > 1 ) { # if ( event($dt * $spec_rate, $n_taxa) ) { # my $pick = int $self->random($n_taxa); # my $pick2 = int $self->random($n_taxa); # while( $pick2 == $pick ) { # $pick2 = int $self->random($n_taxa); # } # to finish.... # $tree[$swap]->{'desc1'} = $nodeindex; # } # } # $list[$pick] = $list[$in-1]; # $pick = int rand($in - 1); # $nodeindex = $list[$pick]; # $tree[$swap]->{'desc2'} = $nodeindex; # $list[$pick] = $swap; # $tree[$swap]->{'time'} = $times[$ix++]; # } } 1;