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boost::functionN — A set of generalized function pointers that can be used for callbacks or wrapping function objects.
// In header: <boost/function.hpp> template<typename R, typename T1, typename T2, ..., typename TN> class functionN : public function_base { public: // types typedef R result_type; typedef T1 argument_type; // If N == 1 typedef T1 first_argument_type; // If N == 2 typedef T2 second_argument_type; // If N == 2 typedef T1 arg1_type; typedef T2 arg2_type; . . . typedef TN argN_type; // static constants static const int arity = N; // member classes/structs/unions // Lambda library support template<typename Args> struct sig { // types typedef result_type type; }; // construct/copy/destruct functionN(); functionN(const functionN&); template<typename F> functionN(F); template<typename F, typename Allocator> functionN(F, Allocator); functionN& operator=(const functionN&); ~functionN(); // modifiers void swap(const functionN&); void clear(); // capacity bool empty() const; operator safe_bool() const; bool operator!() const; // target access template<typename Functor> Functor* target(); template<typename Functor> const Functor* target() const; template<typename Functor> bool contains(const Functor&) const; const std::type_info& target_type() const; // invocation result_type operator()(arg1_type, arg2_type, ..., argN_type) const; }; // specialized algorithms template<typename T1, typename T2, ..., typename TN> void swap(functionN<T1, T2, ..., TN>&, functionN<T1, T2, ..., TN>&); // comparison operators template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator==(const functionN<T1, T2, ..., TN>&, Functor); template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator==(Functor, const functionN<T1, T2, ..., TN>&); template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator==(const functionN<T1, T2, ..., TN>&, reference_wrapper<Functor>); template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator==(reference_wrapper<Functor>, const functionN<T1, T2, ..., TN>&); template<typename T1, typename T2, ..., typename TN, typename U1, typename U2, ..., typename UN> void operator==(const functionN<T1, T2, ..., TN>&, const functionN<U1, U2, ..., UN>&); template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator!=(const functionN<T1, T2, ..., TN>&, Functor); template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator!=(Functor, const functionN<T1, T2, ..., TN>&); template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator!=(const functionN<T1, T2, ..., TN>&, reference_wrapper<Functor>); template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator!=(reference_wrapper<Functor>, const functionN<T1, T2, ..., TN>&); template<typename T1, typename T2, ..., typename TN, typename U1, typename U2, ..., typename UN> void operator!=(const functionN<T1, T2, ..., TN>&, const functionN<U1, U2, ..., UN>&);
Class template functionN is
      actually a family of related classes function0, function1, etc., up to some
      implementation-defined maximum. In this context, N
      refers to the number of parameters.
functionN 
        public
       construct/copy/destructfunctionN();
Postconditions:  | 
this->empty() | 
Throws:  | 
Will not throw. | 
functionN(const functionN& f);
Postconditions:  | 
Contains a copy of the f's target, if it has one, or is empty if f.empty(). | 
Throws:  | 
Will not throw unless copying the target of f throws. | 
template<typename F> functionN(F f);
Requires:  | 
F is a function object Callable from this. | 
Postconditions:  | 
*this targets a copy of f if f is nonempty, or this->empty() if f is empty. | 
template<typename F, typename Allocator> functionN(F f, Allocator alloc);
Requires:  | 
F is a function object Callable from this, Allocator is an allocator. The copy constructor and destructor of Allocator shall not throw. | 
Postconditions:  | 
*this targets a copy of f if f is nonempty, or this->empty() if f is empty. | 
Effects:  | 
If memory allocation is required, the given allocator (or a copy of it) will be used to allocate that memory. | 
functionN& operator=(const functionN& f);
~functionN();
Effects:  | 
If !this->empty(), destroys the target of this. | 
functionN capacitybool empty() const;
Returns:  | 
false if this has a target, and true otherwise. | 
Throws:  | 
Will not throw. | 
operator safe_bool() const;
Returns:  | 
A safe_bool that evaluates false in a boolean context when this->empty(), and true otherwise. | 
Throws:  | 
Will not throw. | 
bool operator!() const;
Returns:  | 
this->empty() | 
Throws:  | 
Will not throw. | 
functionN target accesstemplate<typename Functor> Functor* target(); template<typename Functor> const Functor* target() const;
Returns:  | 
If this stores a target of type
        Functor, returns the address of the
        target. Otherwise, returns the NULL
        pointer. | 
Throws:  | 
Will not throw. | 
template<typename Functor> bool contains(const Functor& f) const;
Returns:  | 
true if this->target<Functor>() is non-NULL and function_equal(*(this->target<Functor>()), f)
 | 
const std::type_info& target_type() const;
Returns:  | 
typeid of the target function object, or typeid(void) if this->empty(). | 
Throws:  | 
Will not throw. | 
functionN invocationresult_type operator()(arg1_type a1, arg2_type a2, ..., argN_type aN) const;
Effects:  | 
f(a1, a2, ..., aN), where f is the target of *this. | 
Returns:  | 
if R is void, nothing is returned; otherwise, the return value of the call to f is returned. | 
Throws:  | 
bad_function_call if this->empty(). Otherwise, may through any exception thrown by the target function f. | 
functionN comparison operatorstemplate<typename T1, typename T2, ..., typename TN, typename Functor> bool operator==(const functionN<T1, T2, ..., TN>& f, Functor g); template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator==(Functor g, const functionN<T1, T2, ..., TN>& f); template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator==(const functionN<T1, T2, ..., TN>& f, reference_wrapper<Functor> g); template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator==(reference_wrapper<Functor> g, const functionN<T1, T2, ..., TN>& f); template<typename T1, typename T2, ..., typename TN, typename U1, typename U2, ..., typename UN> void operator==(const functionN<T1, T2, ..., TN>& f1, const functionN<U1, U2, ..., UN>& f2);
Returns:  | 
True when f stores an object of
        type Functor and one of the following conditions applies:
          
  | 
Notes:  | 
functionN
        objects are not
        EqualityComparable. | 
Rationale:  | 
The safe_bool conversion
        opens a loophole whereby two functionN
        instances can be compared via ==, although this
        is not feasible to implement. The undefined void
        operator== closes the loophole and ensures a
        compile-time or link-time error. | 
template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator!=(const functionN<T1, T2, ..., TN>& f, Functor g); template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator!=(Functor g, const functionN<T1, T2, ..., TN>& f); template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator!=(const functionN<T1, T2, ..., TN>& f, reference_wrapper<Functor> g); template<typename T1, typename T2, ..., typename TN, typename Functor> bool operator!=(reference_wrapper<Functor> g, const functionN<T1, T2, ..., TN>& f); template<typename T1, typename T2, ..., typename TN, typename U1, typename U2, ..., typename UN> void operator!=(const functionN<T1, T2, ..., TN>& f1, const functionN<U1, U2, ..., UN>& f2);
Returns:  | 
True when f does not store an
        object of type Functor or it stores an object of
        type Functor and one of the following conditions
        applies:
          
  | 
Notes:  | 
functionN
        objects are not
        EqualityComparable. | 
Rationale:  | 
The safe_bool conversion
        opens a loophole whereby two functionN
        instances can be compared via !=, although this
        is not feasible to implement. The undefined void
        operator!= closes the loophole and ensures a
        compile-time or link-time error. |